Showing 86 of 97 total issues

Method respond has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def respond
      # Flash the messages collected from the action
      flash_messages

      respond_to do |format|
Severity: Minor
Found in app/controllers/avo/actions_controller.rb - About 1 hr to fix

    Method names_mapping has 32 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

          def names_mapping
            {
              id: {
                field: "id"
              },
    Severity: Minor
    Found in lib/generators/avo/resource_generator.rb - About 1 hr to fix

      Method initialize has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          def initialize(**args)
            # Extend the class with custom modules if required.
            if args[:include].present?
              args[:include].each do |mod|
                self.class.send(:include, mod)
      Severity: Minor
      Found in lib/avo/execution_context.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method search_resources has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          def search_resources(resources)
            resources
              .map do |resource|
                # Apply authorization
                next unless @authorization.set_record(resource.model_class).authorize_action(:search, raise_exception: false)
      Severity: Minor
      Found in app/controllers/avo/search_controller.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function uploadFile has 30 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        uploadFile(file, progressCallback, successCallback) {
          const formData = this.createFormData(file)
          const xhr = new XMLHttpRequest()
      
          xhr.open('POST', this.uploadUrl, true)
      Severity: Minor
      Found in app/javascript/js/controllers/fields/trix_field_controller.js - About 1 hr to fix

        Method create has 29 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            def create
              # This means that the record has been created through another parent record and we need to attach it somehow.
              if params[:via_record_id].present? && params[:via_belongs_to_resource_class].nil?
                @reflection = @record._reflections[params[:via_relation]]
                # Figure out what kind of association does the record have with the parent record
        Severity: Minor
        Found in app/controllers/avo/base_controller.rb - About 1 hr to fix

          Function connect has 28 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            connect() {
              if (this.attachmentsDisabledValue) {
                // Remove the attachments button
                this.controllerTarget.querySelector('.trix-button-group--file-tools').remove()
              }
          Severity: Minor
          Found in app/javascript/js/controllers/fields/trix_field_controller.js - About 1 hr to fix

            Method avo_metadata has 28 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                def avo_metadata
                  resources = Avo.resource_manager.all
                  dashboards = Avo::Current.app.dashboard_manager.all
                  field_definitions = resources.map(&:get_field_definitions)
                  fields_count = field_definitions.map(&:count).sum
            Severity: Minor
            Found in lib/avo/services/telemetry_service.rb - About 1 hr to fix

              Method only_fields has 28 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                    def only_fields(only_root: false)
                      fields = []
              
                      items.each do |item|
                        next if item.nil?
              Severity: Minor
              Found in lib/avo/concerns/has_items.rb - About 1 hr to fix

                Method index has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                    def index
                      @page_title = @resource.plural_name.humanize
                      add_breadcrumb @resource.plural_name.humanize
                
                      set_index_params
                Severity: Minor
                Found in app/controllers/avo/base_controller.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method eject_field_components has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                        def eject_field_components
                          # Check if the field exists
                          field_path = "lib/avo/fields/#{options["field-components"]}_field.rb"
                          return say("Failed to find the `#{options["field-components"]}` field.", :yellow) if !path_exists?(field_path)
                
                
                Severity: Minor
                Found in lib/generators/avo/eject_generator.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  markExpanded(animate = false) {
                    this.svgTarget.classList.remove('rotate-90')
                    if (animate) {
                      enter(this.itemsTarget)
                    } else {
                Severity: Minor
                Found in app/javascript/js/controllers/menu_controller.js and 1 other location - About 55 mins to fix
                app/javascript/js/controllers/menu_controller.js on lines 58..65

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  markCollapsed(animate = false) {
                    this.svgTarget.classList.add('rotate-90')
                    if (animate) {
                      leave(this.itemsTarget)
                    } else {
                Severity: Minor
                Found in app/javascript/js/controllers/menu_controller.js and 1 other location - About 55 mins to fix
                app/javascript/js/controllers/menu_controller.js on lines 67..74

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Method initialize has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                Open

                      def initialize(id, **args, &block)
                        args[:name] ||= "Avatar"
                
                        super(id, **args, &block)
                
                
                Severity: Minor
                Found in lib/avo/fields/gravatar_field.rb - About 55 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method button_classes has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                Open

                    def button_classes(extra_classes = nil, color: nil, variant: nil, size: :md, active: false)
                      classes = "inline-flex flex-grow-0 items-center text-sm font-semibold leading-6 fill-current whitespace-nowrap transition duration-100 rounded transform transition duration-100 active:translate-x-px active:translate-y-px cursor-pointer disabled:cursor-not-allowed #{extra_classes}"
                
                      if color.present?
                        if variant.present? && (variant.to_sym == :outlined)
                Severity: Minor
                Found in app/helpers/avo/application_helper.rb - About 55 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method initialize has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                Open

                      def initialize(id, **args, &block)
                        super(id, **args, &block)
                
                        @loading_when = args[:loading_when].present? ? [args[:loading_when]].flatten.map(&:to_sym) : []
                        @failed_when = args[:failed_when].present? ? [args[:failed_when]].flatten.map(&:to_sym) : []
                Severity: Minor
                Found in lib/avo/fields/status_field.rb - About 45 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method classes has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                Open

                  def classes(extra_classes = "")
                    "field-wrapper relative flex flex-col grow pb-2 md:pb-0 leading-tight min-h-14 h-full #{stacked? ? "field-wrapper-layout-stacked" : "field-wrapper-layout-inline md:flex-row md:items-center"} #{compact? ? "field-wrapper-size-compact" : "field-wrapper-size-regular"} #{full_width? ? "field-width-full" : "field-width-regular"} #{@classes || ""} #{extra_classes || ""} #{@field.get_html(:classes, view: view, element: :wrapper)}"
                  end
                Severity: Minor
                Found in app/components/avo/field_wrapper_component.rb - About 45 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method generated_fields_template has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                Open

                      def generated_fields_template
                        return if fields.blank?
                
                        fields_string = ""
                
                
                Severity: Minor
                Found in lib/generators/avo/resource_generator.rb - About 45 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method default_strategy has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                Open

                  def default_strategy
                    # If the app uses Propshaft, grab it from there
                    if defined?(Propshaft)
                      asset_path = ::Rails.application.assets.load_path.find(@filename)
                      asset_path&.path
                Severity: Minor
                Found in lib/avo/svg_finder.rb - About 45 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method initialize has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                Open

                      def initialize(id, **args, &block)
                        super(id, **args, &block)
                
                        @link_to_record = args[:link_to_record].present? ? args[:link_to_record] : false
                
                
                Severity: Minor
                Found in lib/avo/fields/external_image_field.rb - About 45 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Severity
                Category
                Status
                Source
                Language