Showing 1,820 of 1,820 total issues
Method GetRootCACertificateResponse.Unmarshal
has a Cognitive Complexity of 59 (exceeds 20 allowed). Consider refactoring. Open
func (m *GetRootCACertificateResponse) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method StoreSnapshot.Unmarshal
has 79 return statements (exceeds 4 allowed). Open
func (m *StoreSnapshot) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method SubscribeLogsMessage.Unmarshal
has a Cognitive Complexity of 59 (exceeds 20 allowed). Consider refactoring. Open
func (m *SubscribeLogsMessage) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method HeartbeatResponse.Unmarshal
has a Cognitive Complexity of 59 (exceeds 20 allowed). Consider refactoring. Open
func (m *HeartbeatResponse) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method TasksMessage.Unmarshal
has a Cognitive Complexity of 59 (exceeds 20 allowed). Consider refactoring. Open
func (m *TasksMessage) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ServiceSpec.Unmarshal
has 79 return statements (exceeds 4 allowed). Open
func (m *ServiceSpec) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method Object.Unmarshal
has 79 return statements (exceeds 4 allowed). Open
func (m *Object) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Function dumpObject
has 191 lines of code (exceeds 50 allowed). Consider refactoring. Open
func dumpObject(swarmdir, unlockKey, objType string, selector objSelector) error {
memStore := store.NewMemoryStore(nil)
defer memStore.Close()
walData, snapshot, err := loadData(swarmdir, unlockKey)
Method LogSubscriptionOptions.Unmarshal
has 191 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (m *LogSubscriptionOptions) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
File health.pb.go
has 693 lines of code (exceeds 500 allowed). Consider refactoring. Open
// Code generated by protoc-gen-gogo. DO NOT EDIT.
// source: github.com/docker/swarmkit/api/health.proto
package api
Function reconcileTaskState
has a Cognitive Complexity of 58 (exceeds 20 allowed). Consider refactoring. Open
func reconcileTaskState(ctx context.Context, w *worker, assignments []*api.AssignmentChange, fullSnapshot bool) error {
var (
updatedTasks []*api.Task
removedTasks []*api.Task
)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Node.Unmarshal
has 77 return statements (exceeds 4 allowed). Open
func (m *Node) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method ConstraintEnforcer.rejectNoncompliantTasks
has a Cognitive Complexity of 58 (exceeds 20 allowed). Consider refactoring. Open
func (ce *ConstraintEnforcer) rejectNoncompliantTasks(node *api.Node) {
// If the availability is "drain", the orchestrator will
// shut down all tasks.
// If the availability is "pause", we shouldn't touch
// the tasks on this node.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Assignment.Unmarshal
has 187 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (m *Assignment) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method SecretSpec.Unmarshal
has 186 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (m *SecretSpec) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method TaskSpec.Unmarshal
has 75 return statements (exceeds 4 allowed). Open
func (m *TaskSpec) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method ContainerSpec.Size
has a Cognitive Complexity of 57 (exceeds 20 allowed). Consider refactoring. Open
func (m *ContainerSpec) Size() (n int) {
if m == nil {
return 0
}
var l int
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method readTx.findIterators
has a Cognitive Complexity of 57 (exceeds 20 allowed). Consider refactoring. Open
func (tx readTx) findIterators(table string, by By, checkType func(By) error) ([]memdb.ResultIterator, error) {
switch by.(type) {
case byAll, orCombinator: // generic types
default: // all other types
if err := checkType(by); err != nil {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (m *LogSelector) MarshalToSizedBuffer(dAtA []byte) (int, error) {
i := len(dAtA)
_ = i
var l int
_ = l
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 455.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (m *ContainerSpec_DNSConfig) MarshalToSizedBuffer(dAtA []byte) (int, error) {
i := len(dAtA)
_ = i
var l int
_ = l
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 455.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76