Showing 1,904 of 1,904 total issues
Method tarexporter.legacyLoadImage
has 82 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (l *tarexporter) legacyLoadImage(oldID, sourceDir string, loadedMap map[string]image.ID, progressOutput progress.Output) error {
if _, loaded := loadedMap[oldID]; loaded {
return nil
}
configPath, err := safePath(sourceDir, filepath.Join(oldID, legacyConfigFileName))
Method EndpointRecord.MarshalToSizedBuffer
has 82 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (m *EndpointRecord) MarshalToSizedBuffer(dAtA []byte) (int, error) {
i := len(dAtA)
_ = i
var l int
_ = l
Method driver.Join
has 82 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (d *driver) Join(ctx context.Context, nid, eid string, sboxKey string, jinfo driverapi.JoinInfo, options map[string]interface{}) error {
ctx, span := otel.Tracer("").Start(ctx, "libnetwork.drivers.macvlan.Join", trace.WithAttributes(
attribute.String("nid", nid),
attribute.String("eid", eid),
attribute.String("sboxKey", sboxKey)))
Method systemRouter.getDiskUsage
has 82 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (s *systemRouter) getDiskUsage(ctx context.Context, w http.ResponseWriter, r *http.Request, vars map[string]string) error {
if err := httputils.ParseForm(r); err != nil {
return err
}
Method executor.Configure
has 82 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (e *executor) Configure(ctx context.Context, node *api.Node) error {
var ingressNA *api.NetworkAttachment
attachments := make(map[string]string)
for _, na := range node.Attachments {
Method ImageService.ImageDelete
has 82 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (i *ImageService) ImageDelete(ctx context.Context, imageRef string, force, prune bool) ([]imagetypes.DeleteResponse, error) {
start := time.Now()
records := []imagetypes.DeleteResponse{}
img, err := i.GetImage(ctx, imageRef, backend.GetImageOpts{})
Similar blocks of code found in 2 locations. Consider refactoring. Open
if dir&reverse > 0 {
rSA = &netlink.XfrmState{
Src: remoteIP,
Dst: localIP,
Proto: netlink.XFRM_PROTO_ESP,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 206.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (d *Daemon) CheckServiceTasksInStateWithError(ctx context.Context, service string, state swarm.TaskState, errorMessage string) func(*testing.T) (interface{}, string) {
return func(c *testing.T) (interface{}, string) {
tasks := d.GetServiceTasks(ctx, c, service)
var count int
for _, task := range tasks {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 206.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if dir&forward > 0 {
fSA = &netlink.XfrmState{
Src: localIP,
Dst: remoteIP,
Proto: netlink.XFRM_PROTO_ESP,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 206.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (d *Daemon) CheckServiceTasksInState(ctx context.Context, service string, state swarm.TaskState, message string) func(*testing.T) (interface{}, string) {
return func(c *testing.T) (interface{}, string) {
tasks := d.GetServiceTasks(ctx, c, service)
var count int
for _, task := range tasks {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 206.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File services.go
has 511 lines of code (exceeds 500 allowed). Consider refactoring. Open
package cluster // import "github.com/docker/docker/daemon/cluster"
import (
"context"
"encoding/base64"
File swarm.go
has 511 lines of code (exceeds 500 allowed). Consider refactoring. Open
package cluster // import "github.com/docker/docker/daemon/cluster"
import (
"context"
"fmt"
Function pullEndpoints
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func pullEndpoints(ctx context.Context, registryService RegistryResolver, ref reference.Named,
f func(context.Context, registry.RepositoryInfo, registry.APIEndpoint) error,
) (*registry.RepositoryInfo, error) {
// Resolve the Repository name from fqn to RepositoryInfo
repoInfo, err := registryService.ResolveRepository(ref)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method LayerDownloadManager.makeDownloadFuncFromDownload
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func (ldm *LayerDownloadManager) makeDownloadFuncFromDownload(descriptor DownloadDescriptor, sourceDownload *downloadTransfer, parentDownload *downloadTransfer) doFunc {
return func(progressChan chan<- progress.Progress, start <-chan struct{}, inactive chan<- struct{}) transfer {
d := &downloadTransfer{
transfer: newTransfer(),
layerStore: ldm.layerStore,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method NetworkPushPull.Unmarshal
has 25 return statements (exceeds 4 allowed). Open
func (m *NetworkPushPull) Unmarshal(dAtA []byte) error {
l := len(dAtA)
iNdEx := 0
for iNdEx < l {
preIndex := iNdEx
Method driver.CreateEndpoint
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func (d *driver) CreateEndpoint(ctx context.Context, nid, eid string, ifInfo driverapi.InterfaceInfo, epOptions map[string]interface{}) error {
ctx, span := otel.Tracer("").Start(ctx, fmt.Sprintf("libnetwork.drivers.windows_%s.CreateEndpoint", d.name), trace.WithAttributes(
attribute.String("nid", nid),
attribute.String("eid", eid)))
defer span.End()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method VolumeStore.restore
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func (s *VolumeStore) restore() {
var ls []volumeMetadata
s.db.View(func(tx *bolt.Tx) error {
ls = listMeta(tx)
return nil
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function withCgroups
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func withCgroups(daemon *Daemon, daemonCfg *dconfig.Config, c *container.Container) coci.SpecOpts {
return func(ctx context.Context, _ coci.Client, _ *containers.Container, s *coci.Spec) error {
var cgroupsPath string
scopePrefix := "docker"
parent := "/docker"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function withCommonOptions
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func withCommonOptions(daemon *Daemon, daemonCfg *dconfig.Config, c *container.Container) coci.SpecOpts {
return func(ctx context.Context, _ coci.Client, _ *containers.Container, s *coci.Spec) error {
if c.BaseFS == "" {
return errors.New("populateCommonSpec: BaseFS of container " + c.ID + " is unexpectedly empty")
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method logStream.collectBatch
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
func (l *logStream) collectBatch(created chan bool) {
// Wait for the logstream/group to be created
<-created
flushInterval := l.forceFlushInterval
if flushInterval <= 0 {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"