Showing 1,904 of 1,904 total issues
Method client.processEventStream
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func (c *client) processEventStream(ctx context.Context, ns string) {
// Create a new context specifically for this subscription.
// The context must be cancelled to cancel the subscription.
// In cases where we have to restart event stream processing,
// we'll need the original context b/c this one will be cancelled
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function skipEntry
has 11 return statements (exceeds 4 allowed). Open
func skipEntry(dAtA []byte) (n int, err error) {
l := len(dAtA)
iNdEx := 0
depth := 0
for iNdEx < l {
Method ImageService.LoadImage
has 11 return statements (exceeds 4 allowed). Open
func (i *ImageService) LoadImage(ctx context.Context, inTar io.ReadCloser, platform *ocispec.Platform, outStream io.Writer, quiet bool) error {
decompressed, err := dockerarchive.DecompressStream(inTar)
if err != nil {
return errors.Wrap(err, "failed to decompress input tar archive")
}
Method Cluster.GetServices
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func (c *Cluster) GetServices(options types.ServiceListOptions) ([]swarm.Service, error) {
c.mu.RLock()
defer c.mu.RUnlock()
state := c.currentNodeState()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pluginAdapterWithRead.ReadLogs
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func (a *pluginAdapterWithRead) ReadLogs(ctx context.Context, config ReadConfig) *LogWatcher {
watcher := NewLogWatcher()
go func() {
defer close(watcher.Msg)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method follow.Do
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func (fl *follow) Do(ctx context.Context, f *os.File, read logPos) {
fl.log = log.G(ctx).WithFields(log.Fields{
"module": "logger",
"file": f.Name(),
})
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method splunkLogger.tryPostMessages
has 11 return statements (exceeds 4 allowed). Open
func (l *splunkLogger) tryPostMessages(ctx context.Context, messages []*splunkMessage) error {
if len(messages) == 0 {
return nil
}
var buffer bytes.Buffer
Function ServiceSpecToGRPC
has 11 return statements (exceeds 4 allowed). Open
func ServiceSpecToGRPC(s types.ServiceSpec) (swarmapi.ServiceSpec, error) {
name := s.Name
if name == "" {
name = namesgenerator.GetRandomName(0)
}
Method Daemon.ContainerStats
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func (daemon *Daemon) ContainerStats(ctx context.Context, prefixOrName string, config *backend.ContainerStatsConfig) error {
ctr, err := daemon.GetContainer(prefixOrName)
if err != nil {
return err
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ImageService.GetImage
has 11 return statements (exceeds 4 allowed). Open
func (i *ImageService) GetImage(ctx context.Context, refOrID string, options backend.GetImageOpts) (retImg *image.Image, retErr error) {
defer func() {
if retErr != nil || retImg == nil || options.Platform == nil {
return
}
Method ImageService.ImageDelete
has 11 return statements (exceeds 4 allowed). Open
func (i *ImageService) ImageDelete(ctx context.Context, imageRef string, force, prune bool) ([]imagetypes.DeleteResponse, error) {
start := time.Now()
records := []imagetypes.DeleteResponse{}
img, err := i.GetImage(ctx, imageRef, backend.GetImageOpts{})
Function setResourcesInSpec
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func setResourcesInSpec(c *container.Container, s *specs.Spec, isHyperV bool) {
// In s.Windows.Resources
cpuShares := uint16(c.HostConfig.CPUShares)
cpuMaximum := uint16(c.HostConfig.CPUPercent) * 100
cpuCount := uint64(c.HostConfig.CPUCount)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function FrozenImagesLinux
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func FrozenImagesLinux(ctx context.Context, client client.APIClient, images ...string) error {
ctx, span := otel.Tracer("").Start(ctx, "LoadFrozenImages")
defer span.End()
var loadImages []struct{ srcName, destName string }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (sr *swarmRouter) getServiceLogs(ctx context.Context, w http.ResponseWriter, r *http.Request, vars map[string]string) error {
if err := httputils.ParseForm(r); err != nil {
return err
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 135.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for key in realmark.keys():
if key not in stasks:
print "LB Index %s" % key, "present in IPVS but missing in docker daemon"
del realmark[key]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 39.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for key in stasks.keys():
if key not in realmark:
print "LB Index %s" % key, "present in docker daemon but missing in IPVS"
del stasks[key]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 39.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func getentUser(name string) (user.User, error) {
reader, err := callGetent("passwd", name)
if err != nil {
return user.User{}, err
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 135.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (sr *swarmRouter) getTaskLogs(ctx context.Context, w http.ResponseWriter, r *http.Request, vars map[string]string) error {
if err := httputils.ParseForm(r); err != nil {
return err
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 135.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func getentGroup(name string) (user.Group, error) {
reader, err := callGetent("group", name)
if err != nil {
return user.Group{}, err
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 135.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method networkConfiguration.UnmarshalJSON
has 52 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (ncfg *networkConfiguration) UnmarshalJSON(b []byte) error {
var (
err error
nMap map[string]interface{}
)