moleculer-go/moleculer

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Function createNodeService has a Cognitive Complexity of 127 (exceeds 20 allowed). Consider refactoring.
Open

func createNodeService(registry *ServiceRegistry) *service.Service {
    var startedTime time.Time
    isAvailable := func(nodeID string) bool {
        node, exists := registry.nodes.findNode(nodeID)
        return exists && node.IsAvailable()
Severity: Minor
Found in registry/nodeService.go - About 2 days to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File service.go has 845 lines of code (exceeds 500 allowed). Consider refactoring.
Open

package service

import (
    "errors"
    "fmt"
Severity: Major
Found in service/service.go - About 1 day to fix

    Function createNodeService has 249 lines of code (exceeds 50 allowed). Consider refactoring.
    Open

    func createNodeService(registry *ServiceRegistry) *service.Service {
        var startedTime time.Time
        isAvailable := func(nodeID string) bool {
            node, exists := registry.nodes.findNode(nodeID)
            return exists && node.IsAvailable()
    Severity: Major
    Found in registry/nodeService.go - About 1 day to fix

      RawPayload has 46 methods (exceeds 20 allowed). Consider refactoring.
      Open

      type RawPayload struct {
          source interface{}
      }
      Severity: Minor
      Found in payload/payload.go - About 6 hrs to fix

        JSONPayload has 44 methods (exceeds 20 allowed). Consider refactoring.
        Open

        type JSONPayload struct {
            result gjson.Result
            logger *log.Entry
        }
        Severity: Minor
        Found in serializer/jsonSerializer.go - About 6 hrs to fix

          PubSub has 41 methods (exceeds 20 allowed). Consider refactoring.
          Open

          type PubSub struct {
              logger               *log.Entry
              transport            transit.Transport
              broker               *moleculer.BrokerDelegates
              isConnected          bool
          Severity: Minor
          Found in transit/pubsub/pubsub.go - About 5 hrs to fix

            Function mergeConfigs has a Cognitive Complexity of 48 (exceeds 20 allowed). Consider refactoring.
            Open

            func mergeConfigs(baseConfig moleculer.Config, userConfig []*moleculer.Config) moleculer.Config {
                if len(userConfig) > 0 {
                    for _, config := range userConfig {
                        if config.Services != nil {
                            baseConfig.Services = mergeMaps(baseConfig.Services, config.Services)
            Severity: Minor
            Found in broker/broker.go - About 4 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            File pubsub.go has 612 lines of code (exceeds 500 allowed). Consider refactoring.
            Open

            package pubsub
            
            import (
                "errors"
                "fmt"
            Severity: Minor
            Found in transit/pubsub/pubsub.go - About 4 hrs to fix

              ServiceBroker has 34 methods (exceeds 20 allowed). Consider refactoring.
              Open

              type ServiceBroker struct {
                  namespace string
              
                  logger *log.Entry
              
              
              Severity: Minor
              Found in broker/broker.go - About 4 hrs to fix

                File payload.go has 574 lines of code (exceeds 500 allowed). Consider refactoring.
                Open

                package payload
                
                import (
                    "errors"
                    "fmt"
                Severity: Minor
                Found in payload/payload.go - About 3 hrs to fix

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                  func (serviceCatalog *ServiceCatalog) updateEvents(serviceMap map[string]interface{}, current *service.Service) ([]map[string]interface{}, []service.Event, []service.Event) {
                      var updated []map[string]interface{}
                      var newEvents, deletedEvents []service.Event
                  
                      events := serviceMap["events"].(map[string]interface{})
                  Severity: Major
                  Found in registry/serviceCatalog.go and 1 other location - About 3 hrs to fix
                  registry/serviceCatalog.go on lines 216..240

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 296.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                  func (serviceCatalog *ServiceCatalog) updateActions(serviceMap map[string]interface{}, current *service.Service) ([]map[string]interface{}, []service.Action, []service.Action) {
                      var updatedActions []map[string]interface{}
                      var newActions, deletedActions []service.Action
                  
                      actions := serviceMap["actions"].(map[string]interface{})
                  Severity: Major
                  Found in registry/serviceCatalog.go and 1 other location - About 3 hrs to fix
                  registry/serviceCatalog.go on lines 188..212

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 296.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  ServiceRegistry has 30 methods (exceeds 20 allowed). Consider refactoring.
                  Open

                  type ServiceRegistry struct {
                      logger                *log.Entry
                      transit               transit.Transit
                      localNode             moleculer.Node
                      nodes                 *NodeCatalog
                  Severity: Minor
                  Found in registry/registry.go - About 3 hrs to fix

                    File jsonSerializer.go has 563 lines of code (exceeds 500 allowed). Consider refactoring.
                    Open

                    package serializer
                    
                    import (
                        "bytes"
                        "encoding/json"
                    Severity: Minor
                    Found in serializer/jsonSerializer.go - About 3 hrs to fix

                      Context has 24 methods (exceeds 20 allowed). Consider refactoring.
                      Open

                      type Context struct {
                          id           string
                          requestID    string
                          broker       *moleculer.BrokerDelegates
                          targetNodeID string
                      Severity: Minor
                      Found in context/contextFactory.go - About 2 hrs to fix

                        File broker.go has 522 lines of code (exceeds 500 allowed). Consider refactoring.
                        Open

                        package broker
                        
                        import (
                            "errors"
                            "strings"
                        Severity: Minor
                        Found in broker/broker.go - About 2 hrs to fix

                          Service has 22 methods (exceeds 20 allowed). Consider refactoring.
                          Open

                          type Service struct {
                              nodeID       string
                              fullname     string
                              name         string
                              version      string
                          Severity: Minor
                          Found in service/service.go - About 2 hrs to fix

                            Method EventCatalog.Find has a Cognitive Complexity of 29 (exceeds 20 allowed). Consider refactoring.
                            Open

                            func (eventCatalog *EventCatalog) Find(name string, groups []string, preferLocal bool, localOnly bool, stg strategy.Strategy) []*EventEntry {
                                events, exists := eventCatalog.events.Load(name)
                                if !exists {
                                    return make([]*EventEntry, 0)
                                }
                            Severity: Minor
                            Found in registry/eventCatalog.go - About 1 hr to fix

                            Cognitive Complexity

                            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                            A method's cognitive complexity is based on a few simple rules:

                            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                            • Code is considered more complex for each "break in the linear flow of the code"
                            • Code is considered more complex when "flow breaking structures are nested"

                            Further reading

                            Similar blocks of code found in 7 locations. Consider refactoring.
                            Open

                                arrayTransformer{
                                    "[]float64",
                                    func(source *interface{}) []interface{} {
                                        sourceList := (*source).([]float64)
                                        result := make([]interface{}, len(sourceList))
                            Severity: Major
                            Found in payload/arrayTransformers.go and 6 other locations - About 1 hr to fix
                            payload/arrayTransformers.go on lines 34..50
                            payload/arrayTransformers.go on lines 51..67
                            payload/arrayTransformers.go on lines 68..84
                            payload/arrayTransformers.go on lines 85..101
                            payload/arrayTransformers.go on lines 102..118
                            payload/arrayTransformers.go on lines 136..152

                            Duplicated Code

                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                            Tuning

                            This issue has a mass of 172.

                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                            Refactorings

                            Further Reading

                            Similar blocks of code found in 7 locations. Consider refactoring.
                            Open

                                arrayTransformer{
                                    "[]int",
                                    func(source *interface{}) []interface{} {
                                        sourceList := (*source).([]int)
                                        result := make([]interface{}, len(sourceList))
                            Severity: Major
                            Found in payload/arrayTransformers.go and 6 other locations - About 1 hr to fix
                            payload/arrayTransformers.go on lines 34..50
                            payload/arrayTransformers.go on lines 68..84
                            payload/arrayTransformers.go on lines 85..101
                            payload/arrayTransformers.go on lines 102..118
                            payload/arrayTransformers.go on lines 119..135
                            payload/arrayTransformers.go on lines 136..152

                            Duplicated Code

                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                            Tuning

                            This issue has a mass of 172.

                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                            Refactorings

                            Further Reading

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