Showing 214 of 214 total issues
Method safe_load
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def safe_load(file, options={})
began_at = Time.now
file = figure_path(file)
return unless options[:force] || file_changed?(file)
return require(file) if feature_excluded?(file)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method value_to_param
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def value_to_param(object)
case object
when Array
object.map { |item| value_to_param(item) }.compact
when Hash
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rollback
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def rollback(name)
new_classes(@old_entries[name][:constants]).each do |klass|
loaded_in_name = files.each do |file, data|
next if file == name
break if data[:constants].include?(klass)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method replace_with_binstub
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def self.replace_with_binstub(executable)
begin
return if Bundler.definition.missing_specs.empty?
rescue NameError, NoMethodError, Bundler::GemfileNotFound
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method env_migration_version
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def env_migration_version
version = ENV["MIGRATION_VERSION"]
if version.nil? && ENV["VERSION"]
deprecated = true
warn "Environment variable VERSION is deprecated, use MIGRATION_VERSION"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prepare_allowed_params
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def prepare_allowed_params(allowed_params)
param_filter = {}
allowed_params.each do |key,value|
case
when key.kind_of?(Hash) && !value
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function activate
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
Tab.prototype.activate = function (element, container, callback) {
var $active = container.find('> .active')
var transition = callback
&& $.support.transition
&& $active.hasClass('fade')
Method create_db
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.create_db(adapter, user, password, host, database, charset, collation)
case adapter
when 'postgres'
environment = {}
environment['PGPASSWORD'] = password unless password.nil? || password.empty?
Similar blocks of code found in 2 locations. Consider refactoring. Open
Popover.prototype.arrow = function () {
return this.$arrow = this.$arrow || this.tip().find('.arrow')
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Tooltip.prototype.arrow = function () {
return this.$arrow = this.$arrow || this.tip().find('.tooltip-arrow')
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method setup_plugin
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def setup_plugin
if options[:list] || plugin_file.nil?
list_plugins
else # executing the plugin instructions
self.destination_root = options[:root]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method asset_timestamp
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def asset_timestamp(file_path)
return nil if file_path =~ /\?/ || (self.class.respond_to?(:asset_stamp) && !self.class.asset_stamp)
public_path = self.class.public_folder if self.class.respond_to?(:public_folder)
public_path ||= Padrino.root("public") if Padrino.respond_to?(:root)
public_file_path = File.join(public_path, file_path) if public_path
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_data_options
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def parse_data_options(tag, options)
return unless options
parsed_options = options.dup
options.each do |key, value|
next if !DATA_ATTRIBUTES.include?(key) || (tag.to_s == 'form' && key == :method)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_conditions
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def parse_conditions(url, options)
if options.has_key?(:if)
condition = options.delete(:if)
condition == :current ? url == request.path_info : condition
elsif condition = options.delete(:unless)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method flash_tag
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def flash_tag(*args)
options = args.last.is_a?(Hash) ? args.pop : {}
bootstrap = options.delete(:bootstrap) if options[:bootstrap]
args.inject(SafeBuffer.new) do |html,kind|
next html unless flash[kind]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def initialize(template, object, options={})
@template = template
fail "FormBuilder template must be initialized" unless template
@object = object.kind_of?(Symbol) ? build_object(object) : object
fail "FormBuilder object must be present. If there's no object, use a symbol instead (i.e. :user)" unless object
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method match_with_arguments?
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def match_with_arguments?(request)
route = request.route_obj
path = request.path_info
@args.any? do |argument|
if argument.instance_of?(Symbol)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method resolve_template
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def resolve_template(template_path, options={})
template_path = template_path.to_s
controller_key = respond_to?(:request) && request.respond_to?(:controller) && request.controller
rendering_options = [template_path, content_type || :html, locale]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_mongoid_models
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def get_mongoid_models
documents = []
Dir['{app,.}/models/**/*.rb'].sort.each do |file|
model_path = file[0..-4].split('/')[2..-1]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_db
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.create_db(adapter, user, password, host, database, charset, collation)