Showing 912 of 912 total issues
File ve.dm.MWTransclusionModel.js
has 330 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* VisualEditor DataModel MWTransclusionModel class.
*
* @copyright See AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
Function exports
has 97 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function () {
const veDone = arguments[ arguments.length - 1 ];
window.seleniumUtils = {
getBoundingRect: function ( elements ) {
Function VeUiMWAdvancedSettingsPage
has 97 lines of code (exceeds 25 allowed). Consider refactoring. Open
ve.ui.MWAdvancedSettingsPage = function VeUiMWAdvancedSettingsPage( name, config ) {
// Parent constructor
ve.ui.MWAdvancedSettingsPage.super.apply( this, arguments );
// Properties
exports
has 31 functions (exceeds 20 allowed). Consider refactoring. Open
module.exports = {
toolbar: function () {
const done = arguments[ arguments.length - 1 ];
// HACK: The test page is on the help namespace, so overwrite the
// read tab with the nstab-main message.
Function VeUiMWParameterPage
has 95 lines of code (exceeds 25 allowed). Consider refactoring. Open
ve.ui.MWParameterPage = function VeUiMWParameterPage( parameter, config ) {
const paramName = parameter.getName();
// Configuration initialization
config = ve.extendObject( {
File ve.ui.MWLinkAnnotationInspector.js
has 323 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* VisualEditor UserInterface LinkAnnotationInspector class.
*
* @copyright See AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
Function processQueue
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
ve.init.mw.ApiResponseCache.prototype.processQueue = function () {
const rejectSubqueue = ( rejectQueue ) => {
for ( let i = 0, len = rejectQueue.length; i < len; i++ ) {
this.deferreds[ rejectQueue[ i ] ].reject();
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toDomElements
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
ve.dm.MWGalleryImageNode.static.toDomElements = function ( data, doc, converter ) {
// ImageNode:
// <li> li (gallerybox)
// <div> thumbDiv
// <span> container
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toDomElements
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
ve.dm.MWInlineImageNode.static.toDomElements = function ( dataElement, doc, converter ) {
const attributes = dataElement.attributes,
container = doc.createElement( 'span' ),
imgWrapper = doc.createElement( attributes.href ? 'a' : 'span' ),
img = doc.createElement( attributes.isError ? 'span' : attributes.mediaTag ),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.dm.MWGalleryCaptionNode.static.matchFunction = function ( element ) {
const parentTypeof = ( element.parentNode && element.parentNode.getAttribute( 'typeof' ) ) || '';
return element.getAttribute( 'class' ) === 'gallerycaption' &&
parentTypeof.trim().split( /\s+/ ).indexOf( 'mw:Extension/gallery' ) !== -1;
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.dm.MWGalleryImageNode.static.matchFunction = function ( element ) {
const parentTypeof = ( element.parentNode && element.parentNode.getAttribute( 'typeof' ) ) || '';
return element.getAttribute( 'class' ) === 'gallerybox' &&
parentTypeof.trim().split( /\s+/ ).indexOf( 'mw:Extension/gallery' ) !== -1;
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
{
name: 'style',
classes: [ 've-test-toolbar-style' ],
type: 'list',
icon: 'textStyle',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
{
name: 'style',
classes: [ 've-test-toolbar-style' ],
type: 'list',
icon: 'textStyle',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.init.mw.DesktopArticleTarget.prototype.switchToWikitextEditor = function () {
// Parent method
ve.init.mw.DesktopArticleTarget.super.prototype.switchToWikitextEditor.apply( this, arguments );
if ( this.isModeAvailable( 'source' ) ) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.init.mw.DesktopArticleTarget.prototype.switchToVisualEditor = function () {
// Parent method
ve.init.mw.DesktopArticleTarget.super.prototype.switchToVisualEditor.apply( this, arguments );
if ( this.isModeAvailable( 'visual' ) ) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function saveFail
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
ve.init.mw.ArticleTarget.prototype.saveFail = function ( doc, saveData, code, data ) {
this.pageDeletedWarning = false;
let handled = false;
// Handle empty response
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getSetupProcess
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
ve.ui.MWGalleryDialog.prototype.getSetupProcess = function ( data ) {
return ve.ui.MWGalleryDialog.super.prototype.getSetupProcess.call( this, data )
.next( () => {
const namespaceIds = mw.config.get( 'wgNamespaceIds' ),
mwData = this.selectedNode && this.selectedNode.getAttribute( 'mw' ),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function postContent
has 88 lines of code (exceeds 25 allowed). Consider refactoring. Open
postContent: function ( data, options ) {
options = options || {};
const api = options.api || new mw.Api();
let start;
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.init.mw.DesktopArticleTarget.prototype.unbindHandlers = function () {
ve.init.mw.DesktopArticleTarget.super.prototype.unbindHandlers.call( this );
if ( this.onWatchToggleHandler ) {
mw.hook( 'wikipage.watchlistChange' ).remove( this.onWatchToggleHandler );
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.init.mw.DesktopArticleTarget.prototype.bindHandlers = function () {
ve.init.mw.DesktopArticleTarget.super.prototype.bindHandlers.call( this );
if ( this.onWatchToggleHandler ) {
mw.hook( 'wikipage.watchlistChange' ).add( this.onWatchToggleHandler );
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76