Showing 912 of 912 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.ui.MWLanguageVariantOneWayInspector.prototype.onClearButtonClick = function ( item ) {
const idx = this.items.indexOf( item );
this.items.splice( idx, 1 );
this.layout.removeItems( [ item.layout ] );
item.clearButton.disconnect( this );
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ( attributes.isError ) {
if ( converter.isForPreview() ) {
imgWrapper.classList.add( 'new' );
}
const filename = mw.libs.ve.normalizeParsoidResourceName( attributes.resource || '' );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.ui.MWLanguageVariantTwoWayInspector.prototype.onClearButtonClick = function ( item ) {
const idx = this.items.indexOf( item );
this.items.splice( idx, 1 );
this.layout.removeItems( [ item.layout ] );
item.clearButton.disconnect( this );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.ui.MWAnnotationContextItem = function VeUiMWAnnotationContextItem() {
// Parent constructor
ve.ui.MWAnnotationContextItem.super.apply( this, arguments );
// Initialization
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ve.ui.MWIncludesContextItem = function VeUiMWIncludesContextItem() {
// Parent constructor
ve.ui.MWIncludesContextItem.super.apply( this, arguments );
// Initialization
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ( attributes.isError ) {
if ( converter.isForPreview() ) {
imgWrapper.classList.add( 'new' );
}
const filename = mw.libs.ve.normalizeParsoidResourceName( attributes.resource || '' );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function swapPanel
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
ve.ui.MWSaveDialog.prototype.swapPanel = function ( panel, noFocus ) {
if ( ( [ 'save', 'review', 'preview', 'conflict' ].indexOf( panel ) ) === -1 ) {
throw new Error( 'Unknown saveDialog panel: ' + panel );
}
Function toDomElements
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
ve.dm.MWTransclusionNode.static.toDomElements = function ( dataElement, doc, converter ) {
const store = converter.getStore(),
originalMw = dataElement.attributes.originalMw,
originalDomElements = store.value( dataElement.originalDomElementsHash );
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function escapeParameter
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
ve.dm.MWTransclusionNode.static.escapeParameter = function ( param ) {
let input = param,
output = '',
inNowiki = false,
bracketStack = 0,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getLookupMenuOptionsFromData
has 85 lines of code (exceeds 25 allowed). Consider refactoring. Open
ve.ui.MWCategoryInputWidget.prototype.getLookupMenuOptionsFromData = function ( data ) {
const itemWidgets = [],
existingCategoryItems = [],
matchingCategoryItems = [],
hiddenCategoryItems = [],
File ve.dm.MWTransclusionNode.js
has 307 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* VisualEditor DataModel MWTransclusionNode class.
*
* @copyright See AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ( attributeChanges.defaultSize && attributeChanges.defaultSize.to === true ) {
sizeTo = ve.msg( 'visualeditor-mediasizewidget-sizeoptions-default' );
} else {
sizeTo = describeSize(
'width' in attributeChanges ? attributeChanges.width.to : attributes.width,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ( attributeChanges.defaultSize && attributeChanges.defaultSize.from === true ) {
sizeFrom = ve.msg( 'visualeditor-mediasizewidget-sizeoptions-default' );
} else {
sizeFrom = describeSize(
'width' in attributeChanges ? attributeChanges.width.from : attributes.width,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File ve.ui.MWTemplateDialog.js
has 306 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* VisualEditor user interface MWTemplateDialog class.
*
* @copyright See AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
Function getSetupProcess
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
ve.ui.MWWikitextLinkAnnotationInspector.prototype.getSetupProcess = function ( data ) {
// Annotation inspector stages the annotation, so call its parent
// Call grand-parent
return ve.ui.AnnotationInspector.super.prototype.getSetupProcess.call( this, data )
.next( () => {
Function toDataElement
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
ve.dm.MWGalleryImageNode.static.toDataElement = function ( domElements, converter ) {
// TODO: Improve handling of missing files. See 'isError' in MWBlockImageNode#toDataElement
const li = domElements[ 0 ];
const img = li.querySelector( '.mw-file-element' );
const imgWrapper = img.parentNode;
Function activateTarget
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
function activateTarget( mode, section, tPromise, modified ) {
let dataPromise;
updateTabs( true, mode, section === 'new' );
Function toDataElement
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
ve.dm.MWBlockImageNode.static.toDataElement = function ( domElements, converter ) {
const figure = domElements[ 0 ];
const img = figure.querySelector( '.mw-file-element' ); // <img>, <video>, <audio>, or <span> if mw:Error
// Images copied from the old parser output can have typeof=mw:Image but no resource information. T337438
if ( !img || !img.hasAttribute( 'resource' ) ) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createValueInput
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
ve.ui.MWParameterPage.prototype.createValueInput = function () {
const type = this.parameter.getType(),
value = this.parameter.getValue(),
valueInputConfig = this.getDefaultInputConfig();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onSkinEditSectionLinks
has 81 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function onSkinEditSectionLinks( $skin, $title, $section,
$tooltip, &$result, $lang
) {
$services = MediaWikiServices::getInstance();
$userOptionsLookup = $services->getUserOptionsLookup();