Showing 401 of 401 total issues
Method custom_shell
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def custom_shell(custom_shell_name, namespace, shell_type = nil, shell_options = {})
namespace ||= current_dir_name
root_dir = File.exists?('app') ? 'app' : 'lib'
parent_dir = "#{root_dir}/#{file_name(namespace)}/view"
return puts("The file '#{parent_dir}/#{file_name(custom_shell_name)}.rb' already exists. Please either remove or pick a different name.") if File.exist?("#{parent_dir}/#{file_name(custom_shell_name)}.rb")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method change_cursor
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def change_cursor
if type == :grid && model.ship && !Cell.dragging?
body_root.cursor = model.ship.orientation == :horizontal ? :sizens : :sizewe
elsif !Cell.dragging?
body_root.cursor = :arrow
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def move
@old_tail = tail.dup
@new_head = head.dup
case @new_head.orientation
when :east
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_content
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_content(parent, keyword, *args, &block)
# TODO consider avoiding source_location
return if block&.parameters&.count == 2
if block.source_location == parent.content&.__getobj__&.source_location
parent.content.call(parent) unless parent.content.called?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method can_interpret?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def can_interpret?(parent, keyword, *args, &block)
options = args.last.is_a?(Hash) ? args.last : {}
(keyword == 'image') and
(!args.empty?) and
(
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method custom_shape
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def custom_shape(custom_shape_name, namespace)
namespace ||= current_dir_name
root_dir = File.exists?('app') ? 'app' : 'lib'
parent_dir = "#{root_dir}/#{file_name(namespace)}/view"
return puts("The file '#{parent_dir}/#{file_name(custom_shape_name)}.rb' already exists. Please either remove or pick a different name.") if File.exist?("#{parent_dir}/#{file_name(custom_shape_name)}.rb")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reverse_lookup
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def reverse_lookup(integer)
# TODO support looking up compound style mixes
constant_source_class.constants.reduce([]) do |found, c|
constant_value = constant_source_class.const_get(c) rescue -1
is_found = constant_value.is_a?(Integer) && integer == constant_value
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_mandelbrot_image
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def build_mandelbrot_image(mandelbrot_zoom: nil)
mandelbrot_zoom ||= zoom
unless flyweight_mandelbrot_images.keys.include?(mandelbrot_zoom)
the_mandelbrot = mandelbrot(mandelbrot_zoom: mandelbrot_zoom)
width = the_mandelbrot.width
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method handle_observation_request
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def handle_observation_request(observation_request, &block)
observation_request = observation_request.to_s
if observation_request.start_with?('on_updated_')
property = observation_request.sub(/^on_updated_/, '') # TODO look into eliminating duplication from above
add_observer(DataBinding::Observer.proc(&block), property) if can_add_observer?(property)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tetris_icon
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def tetris_icon
icon_block_size = 64
icon_bevel_size = icon_block_size.to_f / 25.to_f
icon_bevel_pixel_size = 0.16*icon_block_size.to_f
icon_size = 8
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cells
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def cells(for_orientation = nil)
for_orientation ||= orientation
if top_left_cell
length.times.map do |index|
if for_orientation == :horizontal
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method execute
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def execute
self.result = last_result.nil? || !last_command.is_a?(Number) ? '0.' : "#{last_result}."
if operation.nil? || last_command.is_a?(Equals)
self.number1 = self.result
self.number2 = nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method alive_neighbor_count
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def alive_neighbor_count
[row_index - 1, 0].max.upto([row_index + 1, grid.row_count - 1].min).map do |current_row_index|
[column_index - 1, 0].max.upto([column_index + 1, grid.column_count - 1].min).map do |current_column_index|
if current_row_index == row_index && current_column_index == column_index
0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def initialize(game = Model::Game.new)
@game = game
@cells = @game.height.times.map do |row|
@game.width.times.map do |column|
Cell.new(grid: self, row: row, column: column)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method property_type_converters
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def property_type_converters
color_converter = lambda do |value|
if value.is_a?(Symbol) || value.is_a?(String)
ColorProxy.new(value).swt_color
elsif value.is_a?(RGB)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method method_missing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def method_missing(method_name, *args, &block)
result = Glimmer::SWT::DisplayProxy.instance.auto_exec { @swt_transform.send(method_name, *args, &block) }
result.nil? ? self : result
rescue => e
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deconstruct
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def deconstruct(integer)
constant_source_class.constants.reduce([]) do |found, c|
constant_value = constant_source_class.const_get(c) rescue -1
is_found = constant_value.is_a?(Integer) && (integer & constant_value) == constant_value
is_found ? found += [c] : found
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def create(*init_args, swt_widget: nil)
DisplayProxy.instance.auto_exec do
return swt_widget.get_data('proxy') if swt_widget&.get_data('proxy')
keyword, parent, args = init_args
selected_widget_proxy_class = widget_proxy_class(keyword || underscored_widget_name(swt_widget))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method custom_widget
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def custom_widget(custom_widget_name, namespace)
namespace ||= current_dir_name
root_dir = File.exists?('app') ? 'app' : 'lib'
parent_dir = "#{root_dir}/#{file_name(namespace)}/view"
return puts("The file '#{parent_dir}/#{file_name(custom_widget_name)}.rb' already exists. Please either remove or pick a different name.") if File.exist?("#{parent_dir}/#{file_name(custom_widget_name)}.rb")
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_attribute
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_attribute(attribute_name)
if parameter_name?(attribute_name)
arg_index = parameter_index(attribute_name)
@args[arg_index] if arg_index
elsif (respond_to?(attribute_name, super: true) and respond_to?(ruby_attribute_setter(attribute_name), super: true))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"