eveseat/eveapi

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Avoid too many return statements within this method.
Open

        return $this::SUCCESS;
Severity: Major
Found in src/Commands/Eve/Update/Sde.php - About 30 mins to fix

    Avoid too many return statements within this method.
    Open

                    return;
    Severity: Major
    Found in src/Jobs/Market/History.php - About 30 mins to fix

      Avoid too many return statements within this method.
      Open

                      return $this->handleGenericJobs($class);
      Severity: Major
      Found in src/Commands/Esi/Job/Dispatch.php - About 30 mins to fix

        Avoid too many return statements within this method.
        Open

                        return $this->handlePublicCorporationJobs($class);
        Severity: Major
        Found in src/Commands/Esi/Job/Dispatch.php - About 30 mins to fix

          Avoid too many return statements within this method.
          Open

                              return $type->marketGroupID == 2401;
          Severity: Major
          Found in src/Models/Sde/MapDenormalize.php - About 30 mins to fix

            Avoid too many return statements within this method.
            Open

                        return $this::SUCCESS;
            Severity: Major
            Found in src/Commands/Eve/Update/Sde.php - About 30 mins to fix

              Avoid too many return statements within this method.
              Open

                              return;
              Severity: Major
              Found in src/Jobs/Market/Corporation/History.php - About 30 mins to fix

                Avoid too many return statements within this method.
                Open

                                return true;
                Severity: Major
                Found in src/Jobs/Market/History.php - About 30 mins to fix

                  Avoid too many return statements within this method.
                  Open

                                      return ! in_array($type->marketGroupID, [2396, 2397, 2398, 2400, 2401]);
                  Severity: Major
                  Found in src/Models/Sde/MapDenormalize.php - About 30 mins to fix

                    Avoid too many return statements within this method.
                    Open

                            return $this->moon_indicators ?: (object) [
                                'ubiquitous' => 0,
                                'common' => 0,
                                'uncommon' => 0,
                                'rare' => 0,
                    Severity: Major
                    Found in src/Models/Sde/MapDenormalize.php - About 30 mins to fix

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                      <?php
                      
                      /*
                       * This file is part of SeAT
                       *
                      Severity: Minor
                      Found in src/Mapping/Structures/CorporationStructureMapping.php and 1 other location - About 30 mins to fix
                      src/Mapping/Structures/CustomsOfficeMapping.php on lines 1..53

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 90.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Missing class import via use statement (line '195', column '20').
                      Open

                              return new \Seat\Eveapi\Containers\EsiResponse(
                      Severity: Minor
                      Found in src/Services/EseyeClient.php by phpmd

                      MissingImport

                      Since: 2.7.0

                      Importing all external classes in a file through use statements makes them clearly visible.

                      Example

                      function make() {
                          return new \stdClass();
                      }

                      Source http://phpmd.org/rules/cleancode.html#MissingImport

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                      <?php
                      
                      /*
                       * This file is part of SeAT
                       *
                      Severity: Minor
                      Found in src/Mapping/Structures/CustomsOfficeMapping.php and 1 other location - About 30 mins to fix
                      src/Mapping/Structures/CorporationStructureMapping.php on lines 1..53

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 90.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      The method bypassReadOnly has a boolean flag argument $new_value, which is a certain sign of a Single Responsibility Principle violation.
                      Open

                          public function bypassReadOnly(bool $new_value = true)
                      Severity: Minor
                      Found in src/Traits/IsReadOnly.php by phpmd

                      BooleanArgumentFlag

                      Since: 1.4.0

                      A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.

                      Example

                      class Foo {
                          public function bar($flag = true) {
                          }
                      }

                      Source https://phpmd.org/rules/cleancode.html#booleanargumentflag

                      Function handle has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                      Open

                          public function handle()
                          {
                              parent::handle();
                      
                              // it looks like we've loaded it in the meantime
                      Severity: Minor
                      Found in src/Jobs/Universe/Structures/Citadel.php - About 25 mins to fix

                      Cognitive Complexity

                      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                      A method's cognitive complexity is based on a few simple rules:

                      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                      • Code is considered more complex for each "break in the linear flow of the code"
                      • Code is considered more complex when "flow breaking structures are nested"

                      Further reading

                      Function importMysqlSde has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                      Open

                          private function importMysqlSde()
                          {
                              $bar = $this->getProgressBar(count($this->json->tables));
                      
                              foreach ($this->json->tables as $table) {
                      Severity: Minor
                      Found in src/Commands/Eve/Update/Sde.php - About 25 mins to fix

                      Cognitive Complexity

                      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                      A method's cognitive complexity is based on a few simple rules:

                      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                      • Code is considered more complex for each "break in the linear flow of the code"
                      • Code is considered more complex when "flow breaking structures are nested"

                      Further reading

                      The method handle uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
                      Open

                                  } else {
                                      Bus::batch($this->planet_jobs->toArray())
                                          ->name(sprintf('PI: %s', $this->token->character->name ?? $this->token->character_id))
                                          ->onQueue($this->job->getQueue())
                                          ->dispatch();

                      ElseExpression

                      Since: 1.4.0

                      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

                      Example

                      class Foo
                      {
                          public function bar($flag)
                          {
                              if ($flag) {
                                  // one branch
                              } else {
                                  // another branch
                              }
                          }
                      }

                      Source https://phpmd.org/rules/cleancode.html#elseexpression

                      Avoid using static access to class 'Seat\Eveapi\Jobs\Universe\Structures\CacheCitadelAccessCache' in method 'handle'.
                      Open

                              if(! CacheCitadelAccessCache::canAccess($this->getCharacterId(), $this->structure_id)) return;

                      StaticAccess

                      Since: 1.4.0

                      Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                      Example

                      class Foo
                      {
                          public function bar()
                          {
                              Bar::baz();
                          }
                      }

                      Source https://phpmd.org/rules/cleancode.html#staticaccess

                      Avoid using static access to class '\Seat\Eveapi\Models\Status\ServerStatus' in method 'handle'.
                      Open

                                  ServerStatus::create([
                                      'start_time' => carbon($status->start_time),
                                      'players' => $status->players,
                                      'server_version' => $status->server_version,
                                      'vip' => $status->vip ?? false,
                      Severity: Minor
                      Found in src/Jobs/Status/Status.php by phpmd

                      StaticAccess

                      Since: 1.4.0

                      Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                      Example

                      class Foo
                      {
                          public function bar()
                          {
                              Bar::baz();
                          }
                      }

                      Source https://phpmd.org/rules/cleancode.html#staticaccess

                      Avoid using static access to class '\Seat\Eveapi\Models\Skills\CharacterSkillQueue' in method 'handle'.
                      Open

                                  $model = CharacterSkillQueue::firstOrNew([
                                      'character_id' => $this->getCharacterId(),
                                      'queue_position' => $skill->queue_position,
                                  ]);
                      Severity: Minor
                      Found in src/Jobs/Skills/Character/Queue.php by phpmd

                      StaticAccess

                      Since: 1.4.0

                      Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

                      Example

                      class Foo
                      {
                          public function bar()
                          {
                              Bar::baz();
                          }
                      }

                      Source https://phpmd.org/rules/cleancode.html#staticaccess

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