Showing 96 of 96 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
func NoticeLog(txt string, stuff ...interface{}) {
if noticeLogger != nil {
noticeLogger.SetPrefix(logTimeFormat() + severNoticeFormat + logpidFormat)
noticeLogger.Printf(CalledFrom()+txt+"\n", stuff...)
jWriteMsg("NOTICE", fmt.Sprintf(CalledFrom()+txt+"\n", stuff...))
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 144.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func WarningLog(txt string, stuff ...interface{}) {
if warningLogger != nil {
warningLogger.SetPrefix(logTimeFormat() + severWarnFormat + logpidFormat)
warningLogger.Printf(CalledFrom()+txt+"\n", stuff...)
jWriteMsg("WARNING", fmt.Sprintf(CalledFrom()+txt+"\n", stuff...))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 144.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if csp == "" {
// BiosVersion
if content, err := ioutil.ReadFile(dmiBiosVersion); err == nil {
// check for AWS
matches := isAWS.FindStringSubmatch(string(content))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 143.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if csp == "" {
// SystemManufacturer
if content, err := ioutil.ReadFile(dmiSystemManufacturer); err == nil {
// check for Azure
matches := isAzure.FindStringSubmatch(string(content))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 143.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function CollectBlockDeviceInfo
has 55 lines of code (exceeds 50 allowed). Consider refactoring. Open
func CollectBlockDeviceInfo() []string {
bdevConf := BlockDev{
AllBlockDevs: make([]string, 0, 64),
BlockAttributes: make(map[string]map[string]string),
}
Function CheckRpmVers
has 54 lines of code (exceeds 50 allowed). Consider refactoring. Open
func CheckRpmVers(vers1, vers2 string) int {
// per definition numbers are greater than alphas
if vers1 == vers2 {
return 0
}
Function WrapTxt
has 54 lines of code (exceeds 50 allowed). Consider refactoring. Open
func WrapTxt(text string, width int) (folded []string) {
var words []string
fallback := false
if strings.Contains(text, " ") {
Method App.TuneNote
has 53 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (app *App) TuneNote(noteID string) error {
savConf := false
aNote, err := app.GetNoteByID(noteID)
if err != nil {
return err
Function getValidBlockDevices
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func getValidBlockDevices() (valDevs []string) {
var isMpath = regexp.MustCompile(`^mpath-\w+`)
var isLVM = regexp.MustCompile(`^LVM-\w+`)
candidates := []string{}
excludedevs := []string{}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function WrapTxt
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func WrapTxt(text string, width int) (folded []string) {
var words []string
fallback := false
if strings.Contains(text, " ") {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function readVersionSection
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Confirmed
func readVersionSection(fileName string) ([]string, bool, error) {
skipSection := false
staging := false
chkVersEntries := map[string]bool{"missing": false, "found": false, "isNew": false, "isOld": false, "skip": false, "mandVers": false, "mandDate": false, "mandDesc": false, "mandRefs": false}
vsection := []string{}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function GetFLInfo
has 52 lines of code (exceeds 50 allowed). Consider refactoring. Open
func GetFLInfo() (string, string, bool) {
lat := 0
maxlat := 0
supported := false
savedStates := ""
Function OptBlkVal
has 51 lines of code (exceeds 50 allowed). Consider refactoring. Open
func OptBlkVal(key, cfgval string, cur *param.BlockDeviceQueue, bOK map[string][]string) (string, string) {
info := ""
if cfgval == "" {
return cfgval, info
}
Function chkGlobalOpts
has 51 lines of code (exceeds 50 allowed). Consider refactoring. Open
func chkGlobalOpts(cmdLinePos map[string]int) bool {
stArgs := os.Args
ret := true
globOpt := false
globPos := 1
Function GetTuningOptions
has 51 lines of code (exceeds 50 allowed). Consider refactoring. Open
func GetTuningOptions(saptuneTuningDir, thirdPartyTuningDir string) TuningOptions {
ret := TuningOptions{}
// Collect those defined by saptune
_, files := system.ListDir(saptuneTuningDir, "saptune tuning definitions")
for _, fileName := range files {
Similar blocks of code found in 2 locations. Consider refactoring. Open
if flag != "new" {
if stgFiles.StageAttributes[stageName]["applied"] == "true" {
fmt.Fprint(writer, txtNoteApplied)
retVal = system.MaxI(retVal, 1)
} else if stgFiles.StageAttributes[stageName]["enabled"] == "true" {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 132.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if flag != "new" {
if stgFiles.StageAttributes[stageName]["applied"] == "true" {
fmt.Fprint(writer, txtSolApplied)
retVal = system.MaxI(retVal, 1)
} else if stgFiles.StageAttributes[stageName]["enabled"] == "true" {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 132.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func IsValidforReadAheadKB(blockdev, readahead string) bool {
elev, _ := system.GetSysChoice(path.Join("block", blockdev, "queue", "scheduler"))
if elev != "" && elev != "NA" && elev != "PNA" {
file := path.Join("block", blockdev, "queue", "read_ahead_kb")
if tstErr := system.TestSysString(file, readahead); tstErr == nil {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 128.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func IsValidforNrRequests(blockdev, nrreq string) bool {
elev, _ := system.GetSysChoice(path.Join("block", blockdev, "queue", "scheduler"))
if elev != "" && elev != "NA" && elev != "PNA" {
file := path.Join("block", blockdev, "queue", "nr_requests")
if tstErr := system.TestSysString(file, nrreq); tstErr == nil {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 128.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method App.TuneNote
has 9 return statements (exceeds 4 allowed). Open
func (app *App) TuneNote(noteID string) error {
savConf := false
aNote, err := app.GetNoteByID(noteID)
if err != nil {
return err